Nilsson, Martin (2005) The world's simplest mechanism simulator or making engineering students suddenly discover that they want to devour mathematics and physics. In: 3rd Swedish Workshop on Autonomous Robotics 2005 (SWAR'05), 1-2 September 2005, Stockholm.
This is the latest version of this item.
Full text not available from this repository.
Mechanism simulation is an essential tool for robotics and engineering. Computer programs for simulating rigid-body dynamics are usually large and elaborate pieces of software. The complexity of these systems has led to an apparently common belief that rigid-body dynamics simulators must necessarily be large and complex, and that developing such simulators will require an expert team of programmers with Ph.D.’s in Lagrangian dynamics and differential geometry. This is wrong. We claim that the mathematics and physics knowledge of even a first-year engineering student suffices in order to implement a useful rigid-body dynamics simulator, powerful enough to handle kinematical loops. Of course, the student’s simulator is unable to compete with the professional systems when it comes to features and efficiency, but it will be perfectly useful for many non-trivial applications, and most importantly, the student will be able to completely master its theory and implementation.
|Item Type:||Conference or Workshop Item (Paper)|
|Uncontrolled Keywords:||rigid-body dynamics, simulator, education, controlled problem-based learning|
|Deposited By:||IAM Researcher|
|Deposited On:||27 Jan 2006|
|Last Modified:||18 Nov 2009 15:55|
Available Versions of this Item
- The world's simplest mechanism simulator or making engineering students suddenly discover that they want to devour mathematics and physics. (deposited 27 Jan 2006) [Currently Displayed]
Repository Staff Only: item control page