Nylander, Stina and Waern, Annika (2002) Interaction Acts for Device Independent Gaming. [SICS Report]
Porting computer games to new platforms can be a cumbersome work, since many parts of a game is platform specific. This is due to the fact that game developers try to maximise user's experience when playing a computer game, and to make the most of every device the game runs on. We use game and device independent interaction acts to describe user-game interaction for networked games that are accessed from many different devices. A device independent description of the game interactivity allows for remote access from different (semi)-generic interaction engines, as well as device optimisation for the same game application.
|Item Type:||SICS Report|
|Uncontrolled Keywords:||Device Independence, Computer Games, Mobile Services|
|Deposited By:||Vicki Carleson|
|Deposited On:||29 Oct 2007|
|Last Modified:||18 Nov 2009 16:03|
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